Former Software Development Team Lead at Ubisoft Montreal, I’m interested in anything that’s video game-related. I like to learn new things working on personal projects and sometimes I blog about it.
In the past, I worked as a Team Lead on internal tools and middleware, collaborating on games such as:
- Ghost Recon Breakpoint
- Rainbow 6: Siege
- Anno 1800
- Trials Rising
- and multiple other undisclosed projects
Here are some of the Ubisoft studios I’ve got the chance to work with: Blue Byte Mainz / Dusseldorf / Berlin, RedLynx Helsinki, Kiev, Bucharest, Paris, Montpellier, San Francisco, Toronto, Quebec and Singapore.
Before that, as a Software Programmer, I participated on the following games:
- For Honor
- Ghost Recon Wildlands
- Splinter Cell: Blacklist
- Rainbow 6: Patriots
- Raving Rabbids: Travel in Time
- I Am Alive
Feel free to follow me and reach out to me on Twitter @GuillaumeRiby.