Programmer at Ubisoft Montreal, currently working on internal tools and middleware. In the past, I worked on the following games:

  • Ghost Recon Wildlands
  • Watch_Dogs
  • Splinter Cell: Blacklist
  • Rainbow 6: Patriots
  • Raving Rabbids: Travel in Time
  • I Am Alive

I’m also developing a game engine in my spare time and blogging about it.

Feel free to follow me on Twitter @GuillaumeRiby.