Programmer at Ubisoft Montreal, currently working on internal tools and middleware. In the past, I worked on the following games:
- Ghost Recon Wildlands
- Splinter Cell: Blacklist
- Rainbow 6: Patriots
- Raving Rabbids: Travel in Time
- I Am Alive
I’m also developing a game engine in my spare time and blogging about it.
Feel free to follow me on Twitter @GuillaumeRiby.