Former Software Development Team Lead at Ubisoft Montreal, I’m interested in anything that’s video game-related. I like to learn new things working on personal projects and sometimes I blog about it.

In the past, I worked as a Team Lead on internal tools and middleware, collaborating on games such as:

  • Ghost Recon Breakpoint
  • Rainbow 6: Siege
  • Anno 1800
  • Trials Rising
  • and multiple other undisclosed projects

Here are some of the Ubisoft studios I’ve got the chance to work with: Blue Byte Mainz / Dusseldorf / Berlin, RedLynx Helsinki, Kiev, Bucharest, Paris, Montpellier, San Francisco, Toronto, Quebec and Singapore.

Before that, as a Software Programmer, I participated on the following games:

  • For Honor
  • Ghost Recon Wildlands
  • Watch_Dogs
  • Splinter Cell: Blacklist
  • Rainbow 6: Patriots
  • Raving Rabbids: Travel in Time
  • I Am Alive

Feel free to follow me and reach out to me on Twitter @GuillaumeRiby.